Invent a Game! And More Coding & Strategy Challenges

Format Price Qty
$23.95
$38.95

With this title, young makers will learn how to get inspired, problem-solve, and collaborate with others as they take on four coding and strategy challenges, including creating their own secret code and designing a board game. Like a real coder and strategist, they'll have to meet demands while staying within limits. Aligned to Common Core Standards and correlated to state standards. Super Sandcastle is an imprint of Abdo Publishing, a division of ABDO.

Interest Level Kindergarten - Grade 4
Reading Level Grade 3
BISACS JNF051120, JNF015000, JNF061010
Genre Nonfiction
Subject Arts, Crafts & Makerspace
Copyright 2021
Division Abdo Publishing
Imprint Super Sandcastle
Language English
Number of Pages 32
Season 2020-12-15
ISBN 9781532194382, 9781098213749
Title Format Reinforced Library Bound Hardcovers, Anywhere eBooks
Dewey 745.5
Dimensions 9.5 x 7.75
Lexile 700
ATOS Interest Level Not AR
Accelerated Reader® Quiz NOT AR
Features Activities for further learning, Glossary of key words, Infographics, and Table of contents
 

Super Simple Makerspace STEAM Challenge – School Library Journal, Series Made Simple

This cut-to-the-chase tasking not only allows for a high degree of experimentation and creativity, but also more closely resembles the way that real-world challenges present themselves.